How to make comics

From Crossing the Sacred Sea [Cruzando el mar sagrado] by Nathan A. Strait

  1. (2017) The best we could do: an illustrated memoir [i]
  2. (2017) This is how we do it: one day in the lives of seven kids from around the world [i]
  3. (2017) Heretics!: the wondrous (and dangerous) beginnings of modern philosophy [i]
  4. (2016) Telling stories about dynamic networks with graph comics [d] [u]
  5. (2016) Chaos debout à Kinshasa [i]
  6. (2016) Cultures of comics work [i] [d]
  7. (2016) Disaster drawn: visual witness, comics, and documentary form [i]
  8. (2016) How comic books travel: brick-and-mortar stores, digital networks, and global flows [i]
  9. (2016) The setup: Jason Shiga [on making comics] [u]
  10. (2015) Fatherland: a family history [i]
  11. (2015) Action starring narratives and events: structure and inference in visual narrative comprehension [d]
  12. (2015) Creating comics as journalism, memoir and nonfiction [i]
  13. (2015) Are science comics a good medium for science communication?: the case for public learning of nanotechnology [d]
  14. (2015) Documentary comics: graphic truth-telling in a skeptical age [i] [d]
  15. (2015) Storyboarding: a critical history [i] [d]
  16. (2015) Unflattening [i]
  17. (2015) The other kind of funnies: comics in technical communication [i]
  18. (2015) Data comics: sequential art for data-driven storytelling [u]
  19. (2014) The way to go: moving by sea, land, and air [i]
  20. (2014) Madame Livingstone: Congo, la Grande Guerre [i]
  21. (2014) Before we eat: from farm to table [i]
  22. (2014) Kids are weird: and other observations from parenthood [i]
  23. (2014/2016) Panther [i]
  24. (2014) Put your body on the line: autobiographical comics, empathy and plurivocality [i]
  25. (2014) Beyond graphic novels: illustrated scholarly discourse and the history of educational comics [d]
  26. (2014) Humanising illness: presenting health information in educational comics [p] [d]
  27. (2014/2015) Just so happens [i]
  28. (2014) Chop, sizzle, wow: 50 step-by-step kitchen adventures [i]
  29. (2014) Creating a Haida manga: the formline of social responsibility in Red [d]
  30. (2014) Caricaturistes: fantassins de la démocratie [o]
  31. (2013) How to fail at almost everything and still win big: kind of the story of my life [i]
  32. (2013) Prediction, events, and the advantage of agents: the processing of semantic roles in visual narrative [d]
  33. (2013) Visual narrative structure [d]
  34. (2013) The visual language of comics: introduction to the structure and cognition of sequential images [i]
  35. (2013) An illustrated journey: inspiration from the private art journals of traveling artists, illustrators and designers [i]
  36. (2013) Dune zine and the drawing jam at Café Racer [u]
  37. (2013) Just write [u]
  38. (2013) Relish: my life in the kitchen [i]
  39. (2013) The impact of subtitles on comprehension of narrative film [d]
  40. (2013) Building imaginary worlds: the theory and history of subcreation [i]
  41. (2012) Amazon: you decide how to survive! [i]
  42. (2012) A drawing of the world: documentary and comic book [u]
  43. (2012) Framing attention in Japanese and American comics: cross-cultural differences in attentional structure [d]
  44. (2012) Philosophy in children's literature [i]
  45. (2012) Perceiving event dynamics and parsing Hollywood films [d]
  46. (2012) The Nao of Brown [i]
  47. (2012) Economix: how our economy works (and doesn't work) in words and pictures [i]
  48. (2012) El humor gráfico y la educación de la mirada ambiental [d]
  49. (2012) Mapping Chris Van Allsburg's The mysteries of Harris Burdick [i]
  50. (2012) Grant Snider, remarkable cartoonist, and future orthodontist [u]
  51. (2012) Exploiting the e-serialization of nano-fiction to enhance undergraduate health and safety lectures: a back to the future perspective [d]
  52. (2012) How to see a world in a grain of sand: transmedia production bibles as middle-state forms [u]
  53. (2012) Expanding the comics canvas: GPS comics [i] [d]
  54. (2012) A window on reality: perceiving edited moving images [d]
  55. (2012/2014) Climate changed: a personal journey through the science [i]
  56. (2012) Perception while watching movies: effects of physical screen size and scene type [d]
  57. (2012) Making comics is really unhealthy [u]
  58. (2011) The calling card script: a writer's toolbox for stage, screen and radio [i]
  59. (2011) Evan Dorkin: cartoonist survey #246 [u]
  60. (2011/2012) The making of [i]
  61. (2011) Storycraft: the complete guide to writing narrative nonfiction [i]
  62. (2011) Using comics-based representations of teaching, and technology, to bring practice to teacher education courses [d]
  63. (2011) Drawing together: doing, observing, describing [i]
  64. (2011) The cartoon introduction to economics [i]
  65. (2011) Narrative nonfiction: essential or overrated? [u]
  66. (2011) Juxtapoz illustration 2 [i]
  67. (2011) Cameras, mirrors, and the bridge space: a Winnicottian lens on cinema [d]
  68. (2011) Demo 2 [i]
  69. (2011) Storyworld: the bigger picture—investigating the world of multi-platform/transmedia production and its affect on storytelling processes [d]
  70. (2010) Jam!: tales from the world of roller derby [i]
  71. (2010) Comic book visualities: a methodological manifesto on geography, montage and narration [d]
  72. (2010) Griffy's top 40 list on comics and their creation [u]
  73. (2010) Inōe Takehiko: suramu danku bagabondo riaru [i]
  74. (2010) Information comics: knowledge transfer in a popular format [i]
  75. (2010) Framed ink: drawing and composition for visual storytellers [i]
  76. (2010) The manga guide to relativity [i]
  77. (2010) Exploring the role of meaningful experiences in users' appreciation of good movies [d]
  78. (2010) Rāmāyaṇa: divine loophole [i]
  79. (2010) Meanwhile [i]
  80. (2010) You can do a graphic novel [i]
  81. (2010) Smile [i]
  82. (2010) Cartoon planet: worlds of production and global production networks in the animation industry [d]
  83. (2009) Drawing cartoons & comics for dummies [i]
  84. (2009) Redrawing the nation: national identity in Latin/o American comics [i] [d]
  85. (2009) The manga guide to electricity [i]
  86. (2009) Directing the story: professional storytelling and storyboarding techniques for live action and animation [i]
  87. (2009) Basic elements of narrative [i]
  88. (2009) Diagrams: innovative solutions for graphic designers [i]
  89. (2009) The manga guide to calculus [i]
  90. (2009) More than 100 comics-related words in 9 languages [u]
  91. (2009) Spatial representation in cognitive science and film [d]
  92. (2009) Comic book design [i]
  93. (2009) Maps as comics, comics as maps [o] [u]
  94. (2009) The effect of comic book's story character and color on farmers' knowledge gain about small sheep farm management in Kulur, District of Majalengka, West Java, Indonesia [u]
  95. (2009) Transmedia storytelling: implicit consumers, narrative worlds, and branding in contemporary media production [u]
  96. (2009) Drawn to life: 20 golden years of Disney master classes [i]
  97. (2009) The DC comics guide to digitally drawing comics [i]
  98. (2008) Aya of Yop City [i]
  99. (2008) Picha: Afrikaanse Striptentoonstelling [u]
  100. (2008) How to draw stupid and other essentials of cartooning [i]
  101. (2008) Meta-emotion: how films and music videos communicate emotions about emotions [d]
  102. (2008) Animation unleashed: 100 principles every animator, comic book writer, filmmaker, video artist and game developer should know [i]
  103. (2008) Poetics of cinema [i]
  104. (2008) Ink and thunder [u]
  105. (2008) Comickers art 3: write amazing manga stories [i]
  106. (2008) Comickers art 2: create amazing manga characters [i]
  107. (2008) Comickers art: tools and techniques for drawing amazing manga [i]
  108. (2008) Show me how: 500 things you should know, instructions for life from the everyday to the exotic [i]
  109. (2008) Understanding children's books: a guide for education professionals [i]
  110. (2008/2012) King City [i]
  111. (2008) An illustrated life: drawing inspiration from the private sketchbooks of artists, illustrators and designers [i]
  112. (2008) Keep it real: everything you need to know about researching and writing creative nonfiction [i]
  113. (2008) Sumi [i]
  114. (2008) Juxtapoz illustration [i]
  115. (2008) The way we work: getting to know the amazing human body [i]
  116. (2008) Studio space: the world's greatest comic illustrators at work [i]
  117. (2008) The continuous present in Ozu Yasujirō's Late spring [d]
  118. (2008/2014) How to be an illustrator [i]
  119. (2008) The nonfictionist's guide: on reading and writing creative nonfiction [i]
  120. (2008) Playgrounds, studios and hiding places: emotional exchange in creative learning spaces [d]
  121. (2008) Facial expressions, babies to teens: a visual reference for artists [i]
  122. (2008) Metronome [i]
  123. (2008) Becky Cloonan answers 12 questions about pen and ink [u]
  124. (2007) Aya [i]
  125. (2007) A seed is sleepy [i]
  126. (2007) Hokusai, first manga master [i]
  127. (2007) Jérome K. Jérôme Bloche: l'intégrale [i]
  128. (2007) Interview with Toc Fetch [u]
  129. (2007) Muerte [i]
  130. (2007) Charley Harper: an illustrated life [i]
  131. (2007) Clan Apis [i]
  132. (2007) Getting things written [u]
  133. (2007/2008) French milk [i]
  134. (2007) Working methods: comic creators detail their storytelling and artistic processes [i]
  135. (2007) Comics and cartoons: a democratic art-form [d]
  136. (2007) Comic abstraction: image breaking, image making [i]
  137. (2007/2009) The invisible cut: how editors make movie magic [i]
  138. (2007) Grassroots comics: a development communication tool [i] [u]
  139. (2007/2008) Three shadows [i]
  140. (2007) The invention of Hugo Cabret: a novel in words and pictures [i]
  141. (2007) The arrival [i]
  142. (2007/2008) Out of picture: art from the outside looking in [i]
  143. (2007) Scriptwriting [i]
  144. (2006) The way Hollywood tells it: story and style in modern movies [i]
  145. (2006) Japanese comickers 2 [i]
  146. (2006) Graffiti women: street art from five continents [i]
  147. (2006) There you go! [i]
  148. (2006) The museum of lost wonder [i]
  149. (2006) Banya, the explosive delivery man [i]
  150. (2006) Not just for fun: using cartoons to investigate geographical issues [d]
  151. (2006) Gray horses = Chevaux gris [i]
  152. (2006) Culture and stigma: popular culture and the case of comic books [d]
  153. (2006) Making comics: storytelling secrets of comics, manga and graphic novels [i]
  154. (2006) Accept and value each person [i]
  155. (2006) Writing for the screen: beyond the gospel of story [u]
  156. (2006/2010) Shaman warrior [i]
  157. (2006) The information book genre: its role in integrated science literacy research and practice [d]
  158. (2006) Les coeurs solitaires [i]
  159. (2006) Writing true: the art and craft of creative nonfiction [i]
  160. (2006) Comics destroyer: a picture is a sum of destructions [u]
  161. (2006) Flotsam [i]
  162. (2006) Comics media in conflict resolution programs: are they effective in promoting and sustaining peace? [o] [u]
  163. (2006/2008) Tiffany [i]
  164. (2005) The viewpoints book: a practical guide to viewpoints and composition [i]
  165. (2005) The art of the documentary: ten conversations with leading directors, cinematographers, editors, and producers [i]
  166. (2005) The education of a comics artist: visual narrative in cartoons, graphic novels, and beyond [i]
  167. (2005) The cartoon guide to chemistry [i]
  168. (2005) Flight 2 [i]
  169. (2005) Beginner's guide to community-based arts [i]
  170. (2005) Manga: masters of the art [i]
  171. (2005) 99 ways to tell a story: exercises in style [i]
  172. (2005) When static media promote active learning: annotated illustrations versus narrated animations in multimedia instruction [p] [d]
  173. (2005) Facial expressions: a visual reference for artists [i]
  174. (2005/2008) Making short films: the complete guide from script to screen [i]
  175. (2005) Illustration now! [i]
  176. (2004) Où le regard ne porte pas... [i]
  177. (2004) Manga design [i]
  178. (2004) Tchounkoussouma sous les eucalyptus [u]
  179. (2004/2007) Documentary storytelling: making stronger and more dramatic nonfiction films [i]
  180. (2004) Yoni [i]
  181. (2004) Working without words: exploring the use of cartooning and illustration in organisational capacity building [u]
  182. (2004) The hungry man [i]
  183. (2004) Inside the business of illustration [i]
  184. (2004) Muchacho [i]
  185. (2004) Matta: making the invisible visible [i]
  186. (2004) Understanding PowerPoint: Q&A with Scott McCloud [u]
  187. (2004) Respect and take care of things [i]
  188. (2004) Animation now!: anima mundi [i]
  189. (2004) Rosetta 2: a comics anthology [i]
  190. (2003) Visual storytelling: the art and technique [i]
  191. (2003) Japanese comickers [i]
  192. (2003/2006) $30 film school [i]
  193. (2003) Dimona 2: Israeli comix anthology [i]
  194. (2003) Cartoons as information [d]
  195. (2003) Listen and learn [i]
  196. (2003) Strawberry shortcakes [i]
  197. (2003) New geographies of comic book production in North America: the new artisan, distancing, and the periodic social economy [d]
  198. (2003) Micrographia: toward a visual logic of Persianate painting [d]
  199. (2003/2009) The elements of narrative nonfiction: how to write & sell the novel of true events [i]
  200. (2002) À l'ombre du baobab: guide pédagogique: des auteurs de bande dessinée africains parlent d'éducation et de santé [o]
  201. (2002) Le chemin de Saint-Jean [i]
  202. (2002) The Hamilton sketch book [i]
  203. (2002) Super one-page math comics [i]
  204. (2002/2005) Le vol du corbeau [i]
  205. (2002/2008) Vagabond [i]
  206. (2002) Six cent soixante-seize apparitions de Killoffer [i]
  207. (2002) Miyazaki's Spirited away [i]
  208. (2002) Le moine fou [i]
  209. (2001) Sergio Toppi: narratore d'immagini [i]
  210. (2001/2010) From word to image: storyboarding and the filmmaking process [i]
  211. (2001) Rural!: chronique d'une collision politique [i]
  212. (2001) The tenaciously tedious simple stories of a noman [o] [u]
  213. (2001) Frezzato sketchbook [i]
  214. (2001) The 101 habits of highly successful screenwriters: insider secrets from Hollywood's top writers [i]
  215. (2001) The empty compound [i]
  216. (2001/2008) Film directing fundamentals: see your film before shooting [i]
  217. (2001) Fin de journée [i]
  218. (2001/2009) The animator's survival kit [i]
  219. (2000) Writing a book that makes a difference [i]
  220. (2000) Astérix, Barbarella & Cie: histoire de la bande dessinée d'expression française à travers les collections du Musée de la Bande Dessinée d'Angoulême [i]
  221. (2000) The education of an illustrator [i]
  222. (2000) Movie worlds: production design in film = Das Szenenbild im Film [i]
  223. (2000) Comics & culture: analytical and theoretical approaches to comics [i]
  224. (2000) The skin of the film: intercultural cinema, embodiment, and the senses [i]
  225. (2000/2009) Gogo monster [i]
  226. (2000) Reinventing comics [i]
  227. (2000/2005) Wake [Sillage] [i]
  228. (2000/2006) How picturebooks work [i]
  229. (2000/2007) Storyboards: motion in art [i]
  230. (2000) Soledad [i]
  231. (1999) The six part story method (6PSM): as an aid in the assessment of personality disorder [d]
  232. (1999/2000) Grrl scouts [i]
  233. (1999) Comix 2000 [i]
  234. (1998) The how-to guide to comics: how do I start? [u]
  235. (1998) Cartoonist's materials FAQ [u]
  236. (1998/2007) Art in motion: animation aesthetics [i]
  237. (1998) Visual language: global communication for the 21st century [i]
  238. (1998/2005) Bambi and her pink gun [i]
  239. (1998) Gonzo the art [i]
  240. (1998) Pretty pictures: production design and the history film [i]
  241. (1997) Le portrait [i]
  242. (1997/2007) Making documentary films and videos: a practical guide to planning, filming, and editing documentaries [i]
  243. (1997/2005) The art of comic-book inking [i]
  244. (1997) Story: substance, structure, style and the principles of screenwriting [i]
  245. (1997) Itaitashii rabu [i]
  246. (1997) Blue [i]
  247. (1997) Journal [i]
  248. (1997/2007) Where there is no artist: development drawings and how to use them [i]
  249. (1997) Humor in art: a celebration of visual wit [i]
  250. (1997/2010) Cerebus guide to self publishing [i]
  251. (1997) The encyclopedia of illustration techniques [i]
  252. (1997) Beyond words: a guide to drawing out ideas [i]
  253. (1996) Le voyage [i]
  254. (1996) Drawing insight: communicating development through animation [i]
  255. (1996) The art of technique: an aesthetic approach to film and video production [i]
  256. (1996) The cartoon guide to the environment [i]
  257. (1996) Breve manual para historietistas [with comments by William Stout] [u]
  258. (1996) Blade of the immortal = Mugen no jūnin [o]
  259. (1996) Damen Dramen [i]
  260. (1996) Giant THB parade [i]
  261. (1995) Zoom [i]
  262. (1995) Will Eisner sketchbook [i]
  263. (1995) The educational value of comic strips and cartoons [i]
  264. (1995/1997) The cartoonist's workbook [i]
  265. (1995) The business of illustration [i]
  266. (1995) Pictures, people, and power: people-centred visual aids for development [i]
  267. (1994) Objectif terre!: les aventures de Sako et Yannick [o]
  268. (1994) Cartoon animation [i]
  269. (1994) Discourse, consciousness, and time: the flow and displacement of conscious experience in speaking and writing [i]
  270. (1994) The encyclopedia of cartooning techniques [i]
  271. (1993) The cartoon guide to (non)communication: the use and misuse of information in the modern world [i]
  272. (1993) The cartoon guide to statistics [i]
  273. (1993) Understanding comics: the invisible art [i]
  274. (1992/2004) Cinematic motion: a workshop for staging scenes [i]
  275. (1992/1998) Seven visions [i]
  276. (1991) Film directing shot by shot: visualizing from concept to screen [i]
  277. (1991) Félix Vallotton [i]
  278. (1990) The artist's complete guide to facial expression [i]
  279. (1990/2007) Writing, directing, and producing documentary films and videos [i]
  280. (1989) Rethinking visual literacy: helping pre-literates learn [u]
  281. (1988/1994) Cartoons: one hundred years of cinema animation [i]
  282. (1988) Ozu and the poetics of cinema [i]
  283. (1988/1998) The new way things work [i]
  284. (1988) Rethinking visual literacy: research in progress [d]
  285. (1988) Les jardins d'Edena [i]
  286. (1987) Papa Wemba, viva la musica! [o]
  287. (1987) La voiture, c'est l'aventure! [o]
  288. (1987) The psychology of illustration [i]
  289. (1987/2009) Directing the documentary [i]
  290. (1986) Perceiving cinematic episodes: a cross-cultural repertory grid study of a narrative film segment [d]
  291. (1985) Aube nouvelle à Mobo [o]
  292. (1985) Narration in the fiction film [i]
  293. (1984) The mysteries of Harris Burdick [i]
  294. (1984/1992) Cross-cultural interpretations of cartoons and drawings [i]
  295. (1984/2006) The screenwriter's workbook [i]
  296. (1984) How to draw caricatures [i]
  297. (1983) I Leonardo [i]
  298. (1982) Another way of telling [i]
  299. (1982) Artesanías y técnicas shuar [o]
  300. (1982) Cartoons: when are they effective? [u]
  301. (1981) Disney animation: the illusion of life [i]
  302. (1980) How to draw cartoon animation [i]
  303. (1980) The complete guide to illustration and design techniques and materials [i]
  304. (1980/2006) Rapid viz: a new method for the rapid visualization of ideas [i]
  305. (1980) Illustrations for development: a manual for cross-cultural communication through illustration and workshops for artists in Africa [o] [u]
  306. (1979/2010) The Mishomis book: the voice of the Ojibway [i]
  307. (1979/2008) Film art: an introduction [i]
  308. (1979/2006) Kampung boy [i]
  309. (1979) Comic books: an effective teaching tool [u]
  310. (1977) The participatory process: producing photo-literature [i]
  311. (1977) Draw!: a visual approach to thinking, learning, and communicating [i]
  312. (1977/1980) Fotonovelas and comic books: the use of popular graphic media in development [o]
  313. (1976) Underground [i]
  314. (1976) The photonovel: a tool for development [o]
  315. (1971/1978) Apuntes porteños [o]
  316. (1967) A picture report of the Custer fight [o]
  317. (1964) India and Southeast Asia [o]
  318. (1962/1992) La jetée: ciné-roman [i]
  319. (1961) The illustrated book about the Far East [o]
  320. (1954/1958) Machines which seem to think [o] [u]
  321. (1949) From cave painting to comic strip: a kaleidoscope of human communication [o]
  322. (1946) Forty illustrators and how they work [o]
  323. (1944) The comics as a social force [j]
  324. (1944) The comics and instructional method [j]
  325. (1944) Martha Sawyers, illustrator of oriental lore [o]
  326. (1899/1997) Composition: a series of exercises in art structure for the use of students and teachers [i] [u]

Copyright © 2010–2017 Nathan A. Strait (contact)
14th edition, last updated: 16 November 2017
Statistics: authors, journals, publishers
http://sea.nathanstrait.com/making-comics